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Signs

Keep signs simple. You can use a simple numbers system. That is, how many signs will you give before a specific cut-off gesture. By counting the number of signs before the cut-off, the player knows the play. For example: 2 signs = take (two...take) 3 signs = hit and run (three words in hit and run) 4 signs = bunt (four letters in bunt) 5 signs = steal (five letters in steal)

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